protecting your assetsīecause these id7 exploits have become so accessible, from now onward, you should make all of the following assumptions:Īny asset that appears in a game published on the site is no longer safe
since the problem stems from lua itself as a programming language, and its unreasonable to expect roblox to completely restructure the entire security system from the ground up, it’s up to us developers to use more responsible coding practices to keep our games safe. not only will the amount of people using exploits increase, so will the amount of competent people working to make new exploits. download the entire clientside datamodel as an rbxlĪs roblox grows, exploting games is going to become more of a problem.acess and edit the source of any script or module on the client.abuse devs’ uninformed network coding practices to exploit FE games.steal pretty much any asset that appears on the client.this is bad for a lot of reasons because exploiters can:
Script injectors are programs that allow exploiters to run their own scripts inside of roblox’s lua environment. (august 2018 revision: updated this post to be less… annoying, also moved to learning resources) intro